Definition: The creation of moving pictures in a two-dimensional environment, such as through "traditional" cell animation or in computerized animation software. This is done by sequencing consecutive images, or "frames", that simulate motion by each image showing the next in a gradual progression of steps. The eye can be "fooled" into perceiving motion when these consecutive images are shown at a rate of 24 frames per second or faster.
|Drawings from Frank Lloyd|
|2D Animation from Walt Disney pictures.|